Emerald Island Redux
Preparing an adventure for play in a week or two. This is an example of my approach for writing an adventure treatment ahead of time. When the game is scheduled, I will map out the locales and let my imagination spread its wings!
Overview
You are newly ascended Journeyman Heroes in the Guild who have sailed to Emerald Island for your first official job as Heroes. The island is protected by a mist that can only be traversed by those who know its true name.
A man who claims to be an escaped slave from an invisible Red Planet has warned the people of Emerald Island of a coming army from his home world, Marz.
He claims that when the Red Planet reveals itself and appears over Rem, the Marzians will descend and attempt to claim the Emerald which enchants the Island with its protective mist.
The so-called Marzian slave, named Chalco, has largely been ignored but convinced an Emerald Island native, named Pom Otanny, to travel to Gluck and submit an Aid Request at the Hero Guild.
Pom Otanny says Chalco is living in squalor on the outskirts of Doblin, where the Willow King rules.
You are to investigate the veracity of his claims and, if they are deemed to be true, put a stop to the Marzians and save Emerald Island.
Ms. Otanny is to guide you to the Island and up to Prim’s Crossing, near Doblin. From there, you are to reach the city itself and find Chalco to begin your investigation.
Places of note:
Prim's Crossing
A small town near a river, must be crossed to get to Doblan. Home of Pom Otanny.
Doblan
The city, built around a castle. The outskirts are rough, vexed by young bandits. Ruled by the Willow King, Broce Opally. Chalco's last known location.
Hater's Hideout
A bandit fort inside of a cave near the coast. They are holding Chalco and trying to work his raygun.
Chalco's Starship
Chalco stole this ship to warn the people of Emerald Island that the Marzian arrival is nigh. Fell into Loc Enlode near Prim's Crossing.
Steeple Spire
Where Rosalie is being held, awaiting sacrifice to the waters to satisfy the Fomor. Fil Lynat, esteemed warrior in the Willow King's court is desperate to free her.
People of note:
Pom Otanny
1D 4HP
Tr: Headstrong, Independent
At: -
Ar: Peasant Dress (Slow) 4+
St: STR 4 CHA 8
Mo: +1
Sk: Navigation 1, Taming* 0
Eq: -
Chalco
2D 7HP
Tr: Desperate, Clever (Escapes)
At: -
Ar: Loincloth 6+
St: STR 6 DEX 8
Mo: -1
Sk: Melee Combat (Dagger) 1, Ranged Combat (Firearms) 0
Eq: Chalco's dagger and raygun are in the hands of his captors.
Sp: Can sense nearby Marzians, bypassing detection against his own kind.
Broce Opally
3D 14HP
Tr: Lazy, Distracted, Lustful, Massive, Unflinching
At: Two-handed Sword 3
Ar: Royal Plate 10+
St: STR 9 CON 11
Mo: +2
Sk: Language* 3
Eq: Willow Crown (1000$)
Sp: -
Hater Orian
2½D 8HP
Tr: Violent, Brash, Nimble
At: Hand Axe 2
Ar: Rags (Nimble) 8+
St: STR 8 INT 10
Mo: +2
Sk: Criminal* 2, Melee Combat (Hand Axe) 2, Missile Combat (Handaxe) 3, Nature 1
Eq: Bandit boots, rare porno scroll
Sp: -
Fil Lynat
3D 12HP
Tr: Emotional, Brave
At: Sword 3
Ar: Warrior's Pelts 8+
St: STR 10 CON 8 POW 6
Mo: +3
Sk: Riding* 2, Language* 2, Stealth 1
Eq: Cape of Crying
Sp: Magic cape can be flapped at a target to fill them with emotion, causing tears to flow for unfathomable reasons. This reduces the victim's attack by -2 and makes them feel really bad.
Rosalie Dove
2D 10HP
Tr: Patient, Faithful
At: -
Ar: Bridal Gown 6+
St: STR 8, POW 6
Mo: ±0
Sk: Spellcasting*, Taming* 1
Eq: -
Sp: Babbletongue (2), Made You Look! (1)